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Beesub.org is the structure founded by freelance graphic designer & Art Director Stéphane Faure as a full service studYah! FUCK IT! THIS IS MY BLOG!
This is the place to follow my work, see my trials, errors and success through my creative journey. This is the place where I share my process and WIP. The place where I do my shit.
This was the longest and most challenging part. I had to import the model (split into several parts, each one with UV and polypaint/texture work) into Keyshot and make several passes, tweaking HDRI maps, brightness & contrast, texture look and so on...
For each view, I made between 7 to 10 different passes, changing HRDI maps & settings (brightness, contrast, rotation...). I did the same for the texture itself and let keyshot run for several days. Then it took me a couple of days in photoshop for compositing...