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Beesub.org is the structure founded by freelance graphic designer & Art Director Stéphane Faure as a full service studYah! FUCK IT! THIS IS MY BLOG!
This is the place to follow my work, see my trials, errors and success through my creative journey. This is the place where I share my process and WIP. The place where I do my shit.
The sculpt done, I started to work on my UV, unfolding and tweaking them directly inside Zbrush. Even if I knew the basics of that workflow, I hadn't really tried it before this piece. So we can say this was really my first time... and I have to say it was pretty fun and less "scary" than I thought...
Unfolding UV was a pretty straight forward process, made directly inside Zbrush with the UV tools. Most of the time, I just had to press the buttons and paint areas I wanted to protect in order to avoid visible seams or seams placed in unwanted areas. Then I started to paint textures with Zbrush mixing polypaint and textures projection using lightbox. Time consuming process but pretty fun...